LinearTextGame - What I learnt
This is my third 'Game'
Development taught me about more graphical things, and Styles + Themes.
Again, my inactivity strikes back, I was unable to maintain focus on the project, nor did I really want to interact with it, I hate it.
It wasn't worth any amount of effort so far, there were also plans for options menu for once, but failed to implement it.
I've learnt that I should've killed this idea sooner, and moved back to Game two, at least I liked game two.
Next time, I will refuse to fall to sunk cost fallacy and actually work in a team, as most of my projects are solo.
Oh, and follow my deadlines.
I'm probably never releasing this one, Adios.
Get Working Title: Linear Text Based Game
Working Title: Linear Text Based Game
Despised
Status | Prototype |
Author | Wizard Running In The Nineties |
Genre | Puzzle |
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